Object.msg 1.2 KB

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  1. # Object label
  2. string label
  3. # Object label ID
  4. int16 label_id
  5. # Object sub
  6. string sublabel
  7. # Object confidence level (1-99)
  8. float32 confidence
  9. # Object centroid position
  10. float32[3] position
  11. # Position covariance
  12. float32[6] position_covariance
  13. # Object velocity
  14. float32[3] velocity
  15. # Tracking available
  16. bool tracking_available
  17. # Tracking state
  18. # 0 -> OFF (object not valid)
  19. # 1 -> OK
  20. # 2 -> SEARCHING (occlusion occurred, trajectory is estimated)
  21. int8 tracking_state
  22. # Action state
  23. # 0 -> IDLE
  24. # 2 -> MOVING
  25. int8 action_state
  26. # 2D Bounding box projected to Camera image
  27. zed_interfaces/BoundingBox2Di bounding_box_2d
  28. # 3D Bounding box in world frame
  29. zed_interfaces/BoundingBox3D bounding_box_3d
  30. # 3D dimensions (width, height, lenght)
  31. float32[3] dimensions_3d
  32. # Is skeleton available?
  33. bool skeleton_available
  34. # 2D Bounding box projected to Camera image of the person head
  35. zed_interfaces/BoundingBox2Df head_bounding_box_2d
  36. # 3D Bounding box in world frame of the person head
  37. zed_interfaces/BoundingBox3D head_bounding_box_3d
  38. # 3D position of the centroid of the person head
  39. float32[3] head_position
  40. # 2D Person skeleton projected to Camera image
  41. zed_interfaces/Skeleton2D skeleton_2d
  42. # 3D Person skeleton in world frame
  43. zed_interfaces/Skeleton3D skeleton_3d