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- # Object label
- string label
- # Object label ID
- int16 label_id
- # Object sub
- string sublabel
- # Object confidence level (1-99)
- float32 confidence
- # Object centroid position
- float32[3] position
- # Position covariance
- float32[6] position_covariance
- # Object velocity
- float32[3] velocity
- # Tracking available
- bool tracking_available
- # Tracking state
- # 0 -> OFF (object not valid)
- # 1 -> OK
- # 2 -> SEARCHING (occlusion occurred, trajectory is estimated)
- int8 tracking_state
- # Action state
- # 0 -> IDLE
- # 2 -> MOVING
- int8 action_state
- # 2D Bounding box projected to Camera image
- zed_interfaces/BoundingBox2Di bounding_box_2d
- # 3D Bounding box in world frame
- zed_interfaces/BoundingBox3D bounding_box_3d
- # 3D dimensions (width, height, lenght)
- float32[3] dimensions_3d
- # Is skeleton available?
- bool skeleton_available
- # 2D Bounding box projected to Camera image of the person head
- zed_interfaces/BoundingBox2Df head_bounding_box_2d
- # 3D Bounding box in world frame of the person head
- zed_interfaces/BoundingBox3D head_bounding_box_3d
- # 3D position of the centroid of the person head
- float32[3] head_position
- # 2D Person skeleton projected to Camera image
- zed_interfaces/Skeleton2D skeleton_2d
- # 3D Person skeleton in world frame
- zed_interfaces/Skeleton3D skeleton_3d
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