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- /***********************************************************************
- * Software License Agreement (BSD License)
- *
- * Copyright 2008-2009 Marius Muja (mariusm@cs.ubc.ca). All rights reserved.
- * Copyright 2008-2009 David G. Lowe (lowe@cs.ubc.ca). All rights reserved.
- *
- * THE BSD LICENSE
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *************************************************************************/
- #ifndef OPENCV_FLANN_HEAP_H_
- #define OPENCV_FLANN_HEAP_H_
- #include <algorithm>
- #include <vector>
- namespace cvflann
- {
- /**
- * Priority Queue Implementation
- *
- * The priority queue is implemented with a heap. A heap is a complete
- * (full) binary tree in which each parent is less than both of its
- * children, but the order of the children is unspecified.
- */
- template <typename T>
- class Heap
- {
- /**
- * Storage array for the heap.
- * Type T must be comparable.
- */
- std::vector<T> heap;
- int length;
- /**
- * Number of element in the heap
- */
- int count;
- public:
- /**
- * Constructor.
- *
- * Params:
- * sz = heap size
- */
- Heap(int sz)
- {
- length = sz;
- heap.reserve(length);
- count = 0;
- }
- /**
- *
- * Returns: heap size
- */
- int size()
- {
- return count;
- }
- /**
- * Tests if the heap is empty
- *
- * Returns: true is heap empty, false otherwise
- */
- bool empty()
- {
- return size()==0;
- }
- /**
- * Clears the heap.
- */
- void clear()
- {
- heap.clear();
- count = 0;
- }
- struct CompareT
- {
- bool operator()(const T& t_1, const T& t_2) const
- {
- return t_2 < t_1;
- }
- };
- /**
- * Insert a new element in the heap.
- *
- * We select the next empty leaf node, and then keep moving any larger
- * parents down until the right location is found to store this element.
- *
- * Params:
- * value = the new element to be inserted in the heap
- */
- void insert(T value)
- {
- /* If heap is full, then return without adding this element. */
- if (count == length) {
- return;
- }
- heap.push_back(value);
- static CompareT compareT;
- std::push_heap(heap.begin(), heap.end(), compareT);
- ++count;
- }
- /**
- * Returns the node of minimum value from the heap (top of the heap).
- *
- * Params:
- * value = out parameter used to return the min element
- * Returns: false if heap empty
- */
- bool popMin(T& value)
- {
- if (count == 0) {
- return false;
- }
- value = heap[0];
- static CompareT compareT;
- std::pop_heap(heap.begin(), heap.end(), compareT);
- heap.pop_back();
- --count;
- return true; /* Return old last node. */
- }
- };
- }
- #endif //OPENCV_FLANN_HEAP_H_
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