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- /***********************************************************************
- * Software License Agreement (BSD License)
- *
- * Copyright 2008-2009 Marius Muja (mariusm@cs.ubc.ca). All rights reserved.
- * Copyright 2008-2009 David G. Lowe (lowe@cs.ubc.ca). All rights reserved.
- *
- * THE BSD LICENSE
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *************************************************************************/
- #ifndef OPENCV_FLANN_ALLOCATOR_H_
- #define OPENCV_FLANN_ALLOCATOR_H_
- #include <stdlib.h>
- #include <stdio.h>
- namespace cvflann
- {
- /**
- * Allocates (using C's malloc) a generic type T.
- *
- * Params:
- * count = number of instances to allocate.
- * Returns: pointer (of type T*) to memory buffer
- */
- template <typename T>
- T* allocate(size_t count = 1)
- {
- T* mem = (T*) ::malloc(sizeof(T)*count);
- return mem;
- }
- /**
- * Pooled storage allocator
- *
- * The following routines allow for the efficient allocation of storage in
- * small chunks from a specified pool. Rather than allowing each structure
- * to be freed individually, an entire pool of storage is freed at once.
- * This method has two advantages over just using malloc() and free(). First,
- * it is far more efficient for allocating small objects, as there is
- * no overhead for remembering all the information needed to free each
- * object or consolidating fragmented memory. Second, the decision about
- * how long to keep an object is made at the time of allocation, and there
- * is no need to track down all the objects to free them.
- *
- */
- const size_t WORDSIZE=16;
- const size_t BLOCKSIZE=8192;
- class PooledAllocator
- {
- /* We maintain memory alignment to word boundaries by requiring that all
- allocations be in multiples of the machine wordsize. */
- /* Size of machine word in bytes. Must be power of 2. */
- /* Minimum number of bytes requested at a time from the system. Must be multiple of WORDSIZE. */
- int remaining; /* Number of bytes left in current block of storage. */
- void* base; /* Pointer to base of current block of storage. */
- void* loc; /* Current location in block to next allocate memory. */
- int blocksize;
- public:
- int usedMemory;
- int wastedMemory;
- /**
- Default constructor. Initializes a new pool.
- */
- PooledAllocator(int blockSize = BLOCKSIZE)
- {
- blocksize = blockSize;
- remaining = 0;
- base = NULL;
- loc = NULL;
- usedMemory = 0;
- wastedMemory = 0;
- }
- /**
- * Destructor. Frees all the memory allocated in this pool.
- */
- ~PooledAllocator()
- {
- void* prev;
- while (base != NULL) {
- prev = *((void**) base); /* Get pointer to prev block. */
- ::free(base);
- base = prev;
- }
- }
- /**
- * Returns a pointer to a piece of new memory of the given size in bytes
- * allocated from the pool.
- */
- void* allocateMemory(int size)
- {
- int blockSize;
- /* Round size up to a multiple of wordsize. The following expression
- only works for WORDSIZE that is a power of 2, by masking last bits of
- incremented size to zero.
- */
- size = (size + (WORDSIZE - 1)) & ~(WORDSIZE - 1);
- /* Check whether a new block must be allocated. Note that the first word
- of a block is reserved for a pointer to the previous block.
- */
- if (size > remaining) {
- wastedMemory += remaining;
- /* Allocate new storage. */
- blockSize = (size + sizeof(void*) + (WORDSIZE-1) > BLOCKSIZE) ?
- size + sizeof(void*) + (WORDSIZE-1) : BLOCKSIZE;
- // use the standard C malloc to allocate memory
- void* m = ::malloc(blockSize);
- if (!m) {
- fprintf(stderr,"Failed to allocate memory.\n");
- return NULL;
- }
- /* Fill first word of new block with pointer to previous block. */
- ((void**) m)[0] = base;
- base = m;
- int shift = 0;
- //int shift = (WORDSIZE - ( (((size_t)m) + sizeof(void*)) & (WORDSIZE-1))) & (WORDSIZE-1);
- remaining = blockSize - sizeof(void*) - shift;
- loc = ((char*)m + sizeof(void*) + shift);
- }
- void* rloc = loc;
- loc = (char*)loc + size;
- remaining -= size;
- usedMemory += size;
- return rloc;
- }
- /**
- * Allocates (using this pool) a generic type T.
- *
- * Params:
- * count = number of instances to allocate.
- * Returns: pointer (of type T*) to memory buffer
- */
- template <typename T>
- T* allocate(size_t count = 1)
- {
- T* mem = (T*) this->allocateMemory((int)(sizeof(T)*count));
- return mem;
- }
- private:
- PooledAllocator(const PooledAllocator &); // copy disabled
- PooledAllocator& operator=(const PooledAllocator &); // assign disabled
- };
- }
- #endif //OPENCV_FLANN_ALLOCATOR_H_
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