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- /**********
- This library is free software; you can redistribute it and/or modify it under
- the terms of the GNU Lesser General Public License as published by the
- Free Software Foundation; either version 3 of the License, or (at your
- option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
- This library is distributed in the hope that it will be useful, but WITHOUT
- ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
- more details.
- You should have received a copy of the GNU Lesser General Public License
- along with this library; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- **********/
- // "liveMedia"
- // Copyright (c) 1996-2019 Live Networks, Inc. All rights reserved.
- // A sink representing a TCP output stream
- // C++ header
- #ifndef _TCP_STREAM_SINK_HH
- #define _TCP_STREAM_SINK_HH
- #ifndef _MEDIA_SINK_HH
- #include "MediaSink.hh"
- #endif
- #define TCP_STREAM_SINK_BUFFER_SIZE 10000
- class TCPStreamSink: public MediaSink {
- public:
- static TCPStreamSink* createNew(UsageEnvironment& env, int socketNum);
- // "socketNum" is the socket number of an existing, writable TCP socket (which should be non-blocking).
- // The caller is responsible for closing this socket later (when this object no longer exists).
- protected:
- TCPStreamSink(UsageEnvironment& env, int socketNum); // called only by "createNew()"
- virtual ~TCPStreamSink();
- protected:
- // Redefined virtual functions:
- virtual Boolean continuePlaying();
- private:
- void processBuffer(); // common routine, called from both the 'socket writable' and 'incoming data' handlers below
- static void socketWritableHandler(void* clientData, int mask);
- void socketWritableHandler1();
- static void afterGettingFrame(void* clientData, unsigned frameSize, unsigned numTruncatedBytes,
- struct timeval /*presentationTime*/, unsigned /*durationInMicroseconds*/);
- void afterGettingFrame(unsigned frameSize, unsigned numTruncatedBytes);
- static void ourOnSourceClosure(void* clientData);
- void ourOnSourceClosure1();
- unsigned numUnwrittenBytes() const { return fUnwrittenBytesEnd - fUnwrittenBytesStart; }
- unsigned freeBufferSpace() const { return TCP_STREAM_SINK_BUFFER_SIZE - fUnwrittenBytesEnd; }
- private:
- unsigned char fBuffer[TCP_STREAM_SINK_BUFFER_SIZE];
- unsigned fUnwrittenBytesStart, fUnwrittenBytesEnd;
- Boolean fInputSourceIsOpen, fOutputSocketIsWritable;
- int fOutputSocketNum;
- };
- #endif
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