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- /**********
- This library is free software; you can redistribute it and/or modify it under
- the terms of the GNU Lesser General Public License as published by the
- Free Software Foundation; either version 3 of the License, or (at your
- option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
- This library is distributed in the hope that it will be useful, but WITHOUT
- ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
- more details.
- You should have received a copy of the GNU Lesser General Public License
- along with this library; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- **********/
- // "liveMedia"
- // Copyright (c) 1996-2019 Live Networks, Inc. All rights reserved.
- // An class that can be used to create (possibly multiple) 'replicas' of an incoming stream.
- // C++ header
- #ifndef _STREAM_REPLICATOR_HH
- #define _STREAM_REPLICATOR_HH
- #ifndef _FRAMED_SOURCE_HH
- #include "FramedSource.hh"
- #endif
- class StreamReplica; // forward
- class StreamReplicator: public Medium {
- public:
- static StreamReplicator* createNew(UsageEnvironment& env, FramedSource* inputSource, Boolean deleteWhenLastReplicaDies = True);
- // If "deleteWhenLastReplicaDies" is True (the default), then the "StreamReplicator" object is deleted when (and only when)
- // all replicas have been deleted. (In this case, you must *not* call "Medium::close()" on the "StreamReplicator" object,
- // unless you never created any replicas from it to begin with.)
- // If "deleteWhenLastReplicaDies" is False, then the "StreamReplicator" object remains in existence, even when all replicas
- // have been deleted. (This allows you to create new replicas later, if you wish.) In this case, you delete the
- // "StreamReplicator" object by calling "Medium::close()" on it - but you must do so only when "numReplicas()" returns 0.
- FramedSource* createStreamReplica();
- unsigned numReplicas() const { return fNumReplicas; }
- FramedSource* inputSource() const { return fInputSource; }
- // Call before destruction if you want to prevent the destructor from closing the input source
- void detachInputSource() { fInputSource = NULL; }
- protected:
- StreamReplicator(UsageEnvironment& env, FramedSource* inputSource, Boolean deleteWhenLastReplicaDies);
- // called only by "createNew()"
- virtual ~StreamReplicator();
- private:
- // Routines called by replicas to implement frame delivery, and the stopping/restarting/deletion of replicas:
- friend class StreamReplica;
- void getNextFrame(StreamReplica* replica);
- void deactivateStreamReplica(StreamReplica* replica);
- void removeStreamReplica(StreamReplica* replica);
- private:
- static void afterGettingFrame(void* clientData, unsigned frameSize,
- unsigned numTruncatedBytes,
- struct timeval presentationTime,
- unsigned durationInMicroseconds);
- void afterGettingFrame(unsigned frameSize, unsigned numTruncatedBytes,
- struct timeval presentationTime, unsigned durationInMicroseconds);
- static void onSourceClosure(void* clientData);
- void onSourceClosure();
- void deliverReceivedFrame();
- private:
- FramedSource* fInputSource;
- Boolean fDeleteWhenLastReplicaDies, fInputSourceHasClosed;
- unsigned fNumReplicas, fNumActiveReplicas, fNumDeliveriesMadeSoFar;
- int fFrameIndex; // 0 or 1; used to figure out if a replica is requesting the current frame, or the next frame
- StreamReplica* fMasterReplica; // the first replica that requests each frame. We use its buffer when copying to the others.
- StreamReplica* fReplicasAwaitingCurrentFrame; // other than the 'master' replica
- StreamReplica* fReplicasAwaitingNextFrame; // replicas that have already received the current frame, and have asked for the next
- };
- #endif
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