MPEG1or2AudioStreamFramer.hh 2.4 KB

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  1. /**********
  2. This library is free software; you can redistribute it and/or modify it under
  3. the terms of the GNU Lesser General Public License as published by the
  4. Free Software Foundation; either version 3 of the License, or (at your
  5. option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
  6. This library is distributed in the hope that it will be useful, but WITHOUT
  7. ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  8. FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
  9. more details.
  10. You should have received a copy of the GNU Lesser General Public License
  11. along with this library; if not, write to the Free Software Foundation, Inc.,
  12. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  13. **********/
  14. // "liveMedia"
  15. // Copyright (c) 1996-2019 Live Networks, Inc. All rights reserved.
  16. // A filter that breaks up an MPEG (1,2) audio elementary stream into frames
  17. // C++ header
  18. #ifndef _MPEG_1OR2_AUDIO_STREAM_FRAMER_HH
  19. #define _MPEG_1OR2_AUDIO_STREAM_FRAMER_HH
  20. #ifndef _FRAMED_FILTER_HH
  21. #include "FramedFilter.hh"
  22. #endif
  23. class MPEG1or2AudioStreamFramer: public FramedFilter {
  24. public:
  25. static MPEG1or2AudioStreamFramer*
  26. createNew(UsageEnvironment& env, FramedSource* inputSource,
  27. Boolean syncWithInputSource = False);
  28. // If "syncWithInputSource" is True, the stream's presentation time
  29. // will be reset to that of the input source, whenever new data
  30. // is read from it.
  31. void flushInput(); // called if there is a discontinuity (seeking) in the input
  32. private:
  33. MPEG1or2AudioStreamFramer(UsageEnvironment& env, FramedSource* inputSource,
  34. Boolean syncWithInputSource);
  35. // called only by createNew()
  36. virtual ~MPEG1or2AudioStreamFramer();
  37. static void continueReadProcessing(void* clientData,
  38. unsigned char* ptr, unsigned size,
  39. struct timeval presentationTime);
  40. void continueReadProcessing();
  41. void resetPresentationTime(struct timeval newPresentationTime);
  42. // useful if we're being synced with a separate (e.g., video) stream
  43. private:
  44. // redefined virtual functions:
  45. virtual void doGetNextFrame();
  46. private:
  47. void reset();
  48. struct timeval currentFramePlayTime() const;
  49. private:
  50. Boolean fSyncWithInputSource;
  51. struct timeval fNextFramePresentationTime;
  52. private: // parsing state
  53. class MPEG1or2AudioStreamParser* fParser;
  54. friend class MPEG1or2AudioStreamParser; // hack
  55. };
  56. #endif