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- /**********
- This library is free software; you can redistribute it and/or modify it under
- the terms of the GNU Lesser General Public License as published by the
- Free Software Foundation; either version 3 of the License, or (at your
- option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
- This library is distributed in the hope that it will be useful, but WITHOUT
- ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
- more details.
- You should have received a copy of the GNU Lesser General Public License
- along with this library; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- **********/
- // Copyright (c) 1996-2019 Live Networks, Inc. All rights reserved.
- // Basic Usage Environment: for a simple, non-scripted, console application
- // C++ header
- #ifndef _HANDLER_SET_HH
- #define _HANDLER_SET_HH
- #ifndef _BOOLEAN_HH
- #include "Boolean.hh"
- #endif
- ////////// HandlerSet (etc.) definition //////////
- class HandlerDescriptor {
- HandlerDescriptor(HandlerDescriptor* nextHandler);
- virtual ~HandlerDescriptor();
- public:
- int socketNum;
- int conditionSet;
- TaskScheduler::BackgroundHandlerProc* handlerProc;
- void* clientData;
- private:
- // Descriptors are linked together in a doubly-linked list:
- friend class HandlerSet;
- friend class HandlerIterator;
- HandlerDescriptor* fNextHandler;
- HandlerDescriptor* fPrevHandler;
- };
- class HandlerSet {
- public:
- HandlerSet();
- virtual ~HandlerSet();
- void assignHandler(int socketNum, int conditionSet, TaskScheduler::BackgroundHandlerProc* handlerProc, void* clientData);
- void clearHandler(int socketNum);
- void moveHandler(int oldSocketNum, int newSocketNum);
- private:
- HandlerDescriptor* lookupHandler(int socketNum);
- private:
- friend class HandlerIterator;
- HandlerDescriptor fHandlers;
- };
- class HandlerIterator {
- public:
- HandlerIterator(HandlerSet& handlerSet);
- virtual ~HandlerIterator();
- HandlerDescriptor* next(); // returns NULL if none
- void reset();
- private:
- HandlerSet& fOurSet;
- HandlerDescriptor* fNextPtr;
- };
- #endif
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