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- /*M///////////////////////////////////////////////////////////////////////////////////////
- //
- // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
- //
- // By downloading, copying, installing or using the software you agree to this license.
- // If you do not agree to this license, do not download, install,
- // copy or use the software.
- //
- //
- // License Agreement
- // For Open Source Computer Vision Library
- //
- // Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
- // Copyright (C) 2009, Willow Garage Inc., all rights reserved.
- // Third party copyrights are property of their respective owners.
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- // this list of conditions and the following disclaimer in the documentation
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- // the use of this software, even if advised of the possibility of such damage.
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- //M*/
- #ifndef OPENCV_STITCHING_BLENDERS_HPP
- #define OPENCV_STITCHING_BLENDERS_HPP
- #if defined(NO)
- # warning Detected Apple 'NO' macro definition, it can cause build conflicts. Please, include this header before any Apple headers.
- #endif
- #include "opencv2/core.hpp"
- #include "opencv2/core/cuda.hpp"
- namespace cv {
- namespace detail {
- //! @addtogroup stitching_blend
- //! @{
- /** @brief Base class for all blenders.
- Simple blender which puts one image over another
- */
- class CV_EXPORTS_W Blender
- {
- public:
- virtual ~Blender() {}
- enum { NO, FEATHER, MULTI_BAND };
- CV_WRAP static Ptr<Blender> createDefault(int type, bool try_gpu = false);
- /** @brief Prepares the blender for blending.
- @param corners Source images top-left corners
- @param sizes Source image sizes
- */
- CV_WRAP virtual void prepare(const std::vector<Point> &corners, const std::vector<Size> &sizes);
- /** @overload */
- CV_WRAP virtual void prepare(Rect dst_roi);
- /** @brief Processes the image.
- @param img Source image
- @param mask Source image mask
- @param tl Source image top-left corners
- */
- CV_WRAP virtual void feed(InputArray img, InputArray mask, Point tl);
- /** @brief Blends and returns the final pano.
- @param dst Final pano
- @param dst_mask Final pano mask
- */
- CV_WRAP virtual void blend(CV_IN_OUT InputOutputArray dst,CV_IN_OUT InputOutputArray dst_mask);
- protected:
- UMat dst_, dst_mask_;
- Rect dst_roi_;
- };
- /** @brief Simple blender which mixes images at its borders.
- */
- class CV_EXPORTS_W FeatherBlender : public Blender
- {
- public:
- CV_WRAP FeatherBlender(float sharpness = 0.02f);
- CV_WRAP float sharpness() const { return sharpness_; }
- CV_WRAP void setSharpness(float val) { sharpness_ = val; }
- CV_WRAP void prepare(Rect dst_roi) CV_OVERRIDE;
- CV_WRAP void feed(InputArray img, InputArray mask, Point tl) CV_OVERRIDE;
- CV_WRAP void blend(InputOutputArray dst, InputOutputArray dst_mask) CV_OVERRIDE;
- //! Creates weight maps for fixed set of source images by their masks and top-left corners.
- //! Final image can be obtained by simple weighting of the source images.
- CV_WRAP Rect createWeightMaps(const std::vector<UMat> &masks, const std::vector<Point> &corners,
- CV_IN_OUT std::vector<UMat> &weight_maps);
- private:
- float sharpness_;
- UMat weight_map_;
- UMat dst_weight_map_;
- };
- inline FeatherBlender::FeatherBlender(float _sharpness) { setSharpness(_sharpness); }
- /** @brief Blender which uses multi-band blending algorithm (see @cite BA83).
- */
- class CV_EXPORTS_W MultiBandBlender : public Blender
- {
- public:
- CV_WRAP MultiBandBlender(int try_gpu = false, int num_bands = 5, int weight_type = CV_32F);
- CV_WRAP int numBands() const { return actual_num_bands_; }
- CV_WRAP void setNumBands(int val) { actual_num_bands_ = val; }
- CV_WRAP void prepare(Rect dst_roi) CV_OVERRIDE;
- CV_WRAP void feed(InputArray img, InputArray mask, Point tl) CV_OVERRIDE;
- CV_WRAP void blend(CV_IN_OUT InputOutputArray dst, CV_IN_OUT InputOutputArray dst_mask) CV_OVERRIDE;
- private:
- int actual_num_bands_, num_bands_;
- std::vector<UMat> dst_pyr_laplace_;
- std::vector<UMat> dst_band_weights_;
- Rect dst_roi_final_;
- bool can_use_gpu_;
- int weight_type_; //CV_32F or CV_16S
- #if defined(HAVE_OPENCV_CUDAARITHM) && defined(HAVE_OPENCV_CUDAWARPING)
- std::vector<cuda::GpuMat> gpu_dst_pyr_laplace_;
- std::vector<cuda::GpuMat> gpu_dst_band_weights_;
- std::vector<Point> gpu_tl_points_;
- std::vector<cuda::GpuMat> gpu_imgs_with_border_;
- std::vector<std::vector<cuda::GpuMat> > gpu_weight_pyr_gauss_vec_;
- std::vector<std::vector<cuda::GpuMat> > gpu_src_pyr_laplace_vec_;
- std::vector<std::vector<cuda::GpuMat> > gpu_ups_;
- cuda::GpuMat gpu_dst_mask_;
- cuda::GpuMat gpu_mask_;
- cuda::GpuMat gpu_img_;
- cuda::GpuMat gpu_weight_map_;
- cuda::GpuMat gpu_add_mask_;
- int gpu_feed_idx_;
- bool gpu_initialized_;
- #endif
- };
- //////////////////////////////////////////////////////////////////////////////
- // Auxiliary functions
- void CV_EXPORTS_W normalizeUsingWeightMap(InputArray weight, CV_IN_OUT InputOutputArray src);
- void CV_EXPORTS_W createWeightMap(InputArray mask, float sharpness, CV_IN_OUT InputOutputArray weight);
- void CV_EXPORTS_W createLaplacePyr(InputArray img, int num_levels, CV_IN_OUT std::vector<UMat>& pyr);
- void CV_EXPORTS_W createLaplacePyrGpu(InputArray img, int num_levels, CV_IN_OUT std::vector<UMat>& pyr);
- // Restores source image
- void CV_EXPORTS_W restoreImageFromLaplacePyr(CV_IN_OUT std::vector<UMat>& pyr);
- void CV_EXPORTS_W restoreImageFromLaplacePyrGpu(CV_IN_OUT std::vector<UMat>& pyr);
- //! @}
- } // namespace detail
- } // namespace cv
- #endif // OPENCV_STITCHING_BLENDERS_HPP
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