/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // Copyright (c) 1996-2019 Live Networks, Inc. All rights reserved. // Basic Hash Table implementation // C++ header #ifndef _BASIC_HASH_TABLE_HH #define _BASIC_HASH_TABLE_HH #ifndef _HASH_TABLE_HH #include "HashTable.hh" #endif #ifndef _NET_COMMON_H #include // to ensure that "uintptr_t" is defined #endif // A simple hash table implementation, inspired by the hash table // implementation used in Tcl 7.6: #define SMALL_HASH_TABLE_SIZE 4 class BasicHashTable: public HashTable { private: class TableEntry; // forward public: BasicHashTable(int keyType); virtual ~BasicHashTable(); // Used to iterate through the members of the table: class Iterator; friend class Iterator; // to make Sun's C++ compiler happy class Iterator: public HashTable::Iterator { public: Iterator(BasicHashTable const& table); private: // implementation of inherited pure virtual functions void* next(char const*& key); // returns 0 if none private: BasicHashTable const& fTable; unsigned fNextIndex; // index of next bucket to be enumerated after this TableEntry* fNextEntry; // next entry in the current bucket }; private: // implementation of inherited pure virtual functions virtual void* Add(char const* key, void* value); // Returns the old value if different, otherwise 0 virtual Boolean Remove(char const* key); virtual void* Lookup(char const* key) const; // Returns 0 if not found virtual unsigned numEntries() const; private: class TableEntry { public: TableEntry* fNext; char const* key; void* value; }; TableEntry* lookupKey(char const* key, unsigned& index) const; // returns entry matching "key", or NULL if none Boolean keyMatches(char const* key1, char const* key2) const; // used to implement "lookupKey()" TableEntry* insertNewEntry(unsigned index, char const* key); // creates a new entry, and inserts it in the table void assignKey(TableEntry* entry, char const* key); // used to implement "insertNewEntry()" void deleteEntry(unsigned index, TableEntry* entry); void deleteKey(TableEntry* entry); // used to implement "deleteEntry()" void rebuild(); // rebuilds the table as its size increases unsigned hashIndexFromKey(char const* key) const; // used to implement many of the routines above unsigned randomIndex(uintptr_t i) const { return (unsigned)(((i*1103515245) >> fDownShift) & fMask); } private: TableEntry** fBuckets; // pointer to bucket array TableEntry* fStaticBuckets[SMALL_HASH_TABLE_SIZE];// used for small tables unsigned fNumBuckets, fNumEntries, fRebuildSize, fDownShift, fMask; int fKeyType; }; #endif