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- (function() {
- var Nr = 10;
- // convert two-dimensional indicies to one-dim array indices
- var I00 = 0;
- var I01 = 1;
- var I02 = 2;
- var I03 = 3;
- var I10 = 4;
- var I11 = 5;
- var I12 = 6;
- var I13 = 7;
- var I20 = 8;
- var I21 = 9;
- var I22 = 10;
- var I23 = 11;
- var I30 = 12;
- var I31 = 13;
- var I32 = 14;
- var I33 = 15;
-
- // S-Box substitution table
- var S_enc = new Array(
- 0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5,
- 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76,
- 0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0,
- 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0,
- 0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc,
- 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15,
- 0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a,
- 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75,
- 0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0,
- 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84,
- 0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b,
- 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf,
- 0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85,
- 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8,
- 0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5,
- 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2,
- 0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17,
- 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73,
- 0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88,
- 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb,
- 0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c,
- 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79,
- 0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9,
- 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08,
- 0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6,
- 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a,
- 0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e,
- 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e,
- 0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94,
- 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf,
- 0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68,
- 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16);
-
- // inverse S-Box for decryptions
- var S_dec = new Array(
- 0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38,
- 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb,
- 0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87,
- 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb,
- 0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d,
- 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e,
- 0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2,
- 0x76, 0x5b, 0xa2, 0x49, 0x6d, 0x8b, 0xd1, 0x25,
- 0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16,
- 0xd4, 0xa4, 0x5c, 0xcc, 0x5d, 0x65, 0xb6, 0x92,
- 0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda,
- 0x5e, 0x15, 0x46, 0x57, 0xa7, 0x8d, 0x9d, 0x84,
- 0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a,
- 0xf7, 0xe4, 0x58, 0x05, 0xb8, 0xb3, 0x45, 0x06,
- 0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02,
- 0xc1, 0xaf, 0xbd, 0x03, 0x01, 0x13, 0x8a, 0x6b,
- 0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea,
- 0x97, 0xf2, 0xcf, 0xce, 0xf0, 0xb4, 0xe6, 0x73,
- 0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85,
- 0xe2, 0xf9, 0x37, 0xe8, 0x1c, 0x75, 0xdf, 0x6e,
- 0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89,
- 0x6f, 0xb7, 0x62, 0x0e, 0xaa, 0x18, 0xbe, 0x1b,
- 0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20,
- 0x9a, 0xdb, 0xc0, 0xfe, 0x78, 0xcd, 0x5a, 0xf4,
- 0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31,
- 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f,
- 0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d,
- 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef,
- 0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0,
- 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61,
- 0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26,
- 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d);
-
- function cvt_hex8 (val) {
- var vh = (val>>>4)&0x0f;
- return vh.toString(16) + (val&0x0f).toString(16);
- }
- function cvt_byte (str) {
- // get the first hex digit
- var val1 = str.charCodeAt(0);
- // do some error checking
- if (val1 >= 48 && val1 <= 57) {
- // have a valid digit 0-9
- val1 -= 48;
- } else if (val1 >= 65 && val1 <= 70) {
- // have a valid digit A-F
- val1 -= 55;
- } else if (val1 >= 97 && val1 <= 102) {
- // have a valid digit A-F
- val1 -= 87;
- } else {
- // not 0-9 or A-F, complain
- console.log( str.charAt(1)+" is not a valid hex digit" );
- return -1;
- }
- // get the second hex digit
- var val2 = str.charCodeAt(1);
- // do some error checking
- if ( val2 >= 48 && val2 <= 57 ) {
- // have a valid digit 0-9
- val2 -= 48;
- } else if ( val2 >= 65 && val2 <= 70 ) {
- // have a valid digit A-F
- val2 -= 55;
- } else if ( val2 >= 97 && val2 <= 102 ) {
- // have a valid digit A-F
- val2 -= 87;
- } else {
- // not 0-9 or A-F, complain
- console.log( str.charAt(2)+" is not a valid hex digit" );
- return -1;
- }
- // all is ok, return the value
- return val1*16 + val2;
- }
-
- // conversion function for non-constant subscripts
- // assume subscript range 0..3
- function I(x,y) {
- return (x*4) + y;
- }
-
- // remove spaces from input
- function remove_spaces(instr) {
- var i;
- var outstr = "";
- for(i=0; i<instr.length; i++) {
- if ( instr.charAt(i) != " " )
- // not a space, include it
- outstr += instr.charAt(i);
- }
- return outstr;
- }
- // get the message to encrypt/decrypt or the key
- // return as a 16-byte array
- function get_value(str, isASCII) {
- var dbyte = new Array(16);
- var i;
- var val; // one hex digit
- if (isASCII) {
- // check length of data
- if (str.length > 16) {
- console.log("is too long, using the first 16 ASCII characters" );
- }
- // have ASCII data
- // 16 characters?
- if (str.length >= 16) {
- // 16 or more characters
- for(i=0; i<16; i++) {
- dbyte[i] = str.charCodeAt(i);
- }
- } else {
- // less than 16 characters - fill with NULLs
- for(i=0; i<str.length; i++) {
- dbyte[i] = str.charCodeAt(i);
- }
- for( i=str.length; i<16; i++) {
- dbyte[i] = 0;
- }
- }
- } else {
- // have hex data - remove any spaces they used, then convert
- //str = remove_spaces(str);
- // check length of data
- if ( str.length != 32 ) {
- //console.log("\tget_value:\tstr = " + str + "\tisASCII = " + isASCII); //isASCII = false
- console.log("length wrong: Is " + str.length + " hex digits, but must be 128 bits (32 hex digits)");
- dbyte[0] = -1;
- return dbyte;
- }
- for( i=0; i<16; i++ ) {
- // isolate and convert this substring
- dbyte[i] = cvt_byte( str.substr(i*2,2) );
- if( dbyte[i] < 0 ) {
- // have an error
- dbyte[0] = -1;
- return dbyte;
- }
- }
- }
- // return successful conversion
- return dbyte;
- }
- //do the AES GF(2**8) multiplication
- // do this by the shift-and-"add" approach
- function aes_mul(a, b) {
- var res = 0;
- while(a > 0) {
- if((a&1) != 0)
- res = res ^ b; // "add" to the result
- a >>>= 1; // shift a to get next higher-order bit
- b <<= 1; // shift multiplier also
- }
- // now reduce it modulo x**8 + x**4 + x**3 + x + 1
- var hbit = 0x10000; // bit to test if we need to take action
- var modulus = 0x11b00; // modulus - XOR by this to change value
- while(hbit >= 0x100) {
- if ((res & hbit) != 0) {
- res ^= modulus; // XOR with the modulus
- }
- // prepare for the next loop
- hbit >>= 1;
- modulus >>= 1;
- }
- return res;
- }
- // apply the S-box substitution to the key expansion
- function SubWord(word_ary) {
- var i;
- for(i=0; i<16; i++) {
- word_ary[i] = S_enc[word_ary[i]];
- }
- return word_ary;
- }
-
- // rotate the bytes in a word
- function RotWord(word_ary) {
- return new Array(word_ary[1], word_ary[2], word_ary[3], word_ary[0]);
- }
- // calculate the first item Rcon[i] = { x^(i-1), 0, 0, 0 }
- // note we only return the first item
- function Rcon(exp) {
- var val = 2;
- var result = 1;
-
- // remember to calculate x^(exp-1)
- exp--;
-
- // process the exponent using normal shift and multiply
- while ( exp > 0 )
- {
- if ( (exp & 1) != 0 )
- result = aes_mul( result, val );
-
- // square the value
- val = aes_mul( val, val );
-
- // move to the next bit
- exp >>= 1;
- }
-
- return result;
- }
- // round key generation
- // return a byte array with the expanded key information
- function key_expand( key )
- {
- var temp = new Array(4);
- var i, j;
- var w = new Array(4*(Nr+1));
- // copy initial key stuff
- for( i=0; i<16; i++ )
- {
- w[i] = key[i];
- }
- // generate rest of key schedule using 32-bit words
- i = 4;
- while ( i < 4*(Nr+1)) // blocksize * ( rounds + 1 )
- {
- // copy word W[i-1] to temp
- for( j=0; j<4; j++ )
- temp[j] = w[(i-1)*4+j];
- if ( i % 4 == 0)
- {
- // temp = SubWord(RotWord(temp)) ^ Rcon[i/4];
- temp = RotWord( temp );
- temp = SubWord( temp );
- temp[0] ^= Rcon( i>>>2 );
- }
- // word = word ^ temp
- for( j=0; j<4; j++ )
- w[i*4+j] = w[(i-4)*4+j] ^ temp[j];
- i++;
- }
- return w;
- }
- // do S-Box substitution
- function SubBytes(state, Sbox)
- {
- var i;
- for( i=0; i<16; i++ )
- state[i] = Sbox[ state[i] ];
- return state;
- }
- // shift each row as appropriate
- function ShiftRows(state)
- {
- var t0, t1, t2, t3;
- // top row (row 0) isn't shifted
- // next row (row 1) rotated left 1 place
- t0 = state[I10];
- t1 = state[I11];
- t2 = state[I12];
- t3 = state[I13];
- state[I10] = t1;
- state[I11] = t2;
- state[I12] = t3;
- state[I13] = t0;
- // next row (row 2) rotated left 2 places
- t0 = state[I20];
- t1 = state[I21];
- t2 = state[I22];
- t3 = state[I23];
- state[I20] = t2;
- state[I21] = t3;
- state[I22] = t0;
- state[I23] = t1;
- // bottom row (row 3) rotated left 3 places
- t0 = state[I30];
- t1 = state[I31];
- t2 = state[I32];
- t3 = state[I33];
- state[I30] = t3;
- state[I31] = t0;
- state[I32] = t1;
- state[I33] = t2;
- return state;
- }
- // inverset shift each row as appropriate
- function InvShiftRows(state)
- {
- var t0, t1, t2, t3;
- // top row (row 0) isn't shifted
- // next row (row 1) rotated left 1 place
- t0 = state[I10];
- t1 = state[I11];
- t2 = state[I12];
- t3 = state[I13];
- state[I10] = t3;
- state[I11] = t0;
- state[I12] = t1;
- state[I13] = t2;
- // next row (row 2) rotated left 2 places
- t0 = state[I20];
- t1 = state[I21];
- t2 = state[I22];
- t3 = state[I23];
- state[I20] = t2;
- state[I21] = t3;
- state[I22] = t0;
- state[I23] = t1;
- // bottom row (row 3) rotated left 3 places
- t0 = state[I30];
- t1 = state[I31];
- t2 = state[I32];
- t3 = state[I33];
- state[I30] = t1;
- state[I31] = t2;
- state[I32] = t3;
- state[I33] = t0;
- return state;
- }
- // process column info
- function MixColumns(state)
- {
- var col;
- var c0, c1, c2, c3;
- for( col=0; col<4; col++ )
- {
- c0 = state[I(0,col)];
- c1 = state[I(1,col)];
- c2 = state[I(2,col)];
- c3 = state[I(3,col)];
- // do mixing, and put back into array
- state[I(0,col)] = aes_mul(2,c0) ^ aes_mul(3,c1) ^ c2 ^ c3;
- state[I(1,col)] = c0 ^ aes_mul(2,c1) ^ aes_mul(3,c2) ^ c3;
- state[I(2,col)] = c0 ^ c1 ^ aes_mul(2,c2) ^ aes_mul(3,c3);
- state[I(3,col)] = aes_mul(3,c0) ^ c1 ^ c2 ^ aes_mul(2,c3);
- }
- return state;
- }
- // inverse process column info
- function InvMixColumns(state)
- {
- var col;
- var c0, c1, c2, c3;
- for( col=0; col<4; col++ )
- {
- c0 = state[I(0,col)];
- c1 = state[I(1,col)];
- c2 = state[I(2,col)];
- c3 = state[I(3,col)];
- // do inverse mixing, and put back into array
- state[I(0,col)] = aes_mul(0x0e,c0) ^ aes_mul(0x0b,c1)
- ^ aes_mul(0x0d,c2) ^ aes_mul(0x09,c3);
- state[I(1,col)] = aes_mul(0x09,c0) ^ aes_mul(0x0e,c1)
- ^ aes_mul(0x0b,c2) ^ aes_mul(0x0d,c3);
- state[I(2,col)] = aes_mul(0x0d,c0) ^ aes_mul(0x09,c1)
- ^ aes_mul(0x0e,c2) ^ aes_mul(0x0b,c3);
- state[I(3,col)] = aes_mul(0x0b,c0) ^ aes_mul(0x0d,c1)
- ^ aes_mul(0x09,c2) ^ aes_mul(0x0e,c3);
- }
- return state;
- }
- // insert subkey information
- function AddRoundKey( state, w, base )
- {
- var col;
- for( col=0; col<4; col++ )
- {
- state[I(0,col)] ^= w[base+col*4];
- state[I(1,col)] ^= w[base+col*4+1];
- state[I(2,col)] ^= w[base+col*4+2];
- state[I(3,col)] ^= w[base+col*4+3];
- }
- return state;
- }
- // return a transposed array
- function transpose( msg )
- {
- var row, col;
- var state = new Array( 16 );
- for( row=0; row<4; row++ )
- for( col=0; col<4; col++ )
- state[I(row,col)] = msg[I(col,row)];
- return state;
- }
- // final AES state
- var AES_output = new Array(16);
- // format AES output
- // -- uses the global array DES_output
- function format_AES_output(bASCII)
- {
- var i;
- var bits;
- var str="";
- // what type of data do we have to work with?
- if (bASCII)
- {
- // convert each set of bits back to ASCII
- for( i=0; i<16; i++ )
- str += String.fromCharCode( AES_output[i] );
- }
- else
- {
- // output hexdecimal data (insert spaces)
- str = cvt_hex8( AES_output[0] );
- for( i=1; i<16; i++ )
- {
- str += "" + cvt_hex8( AES_output[i] );
- }
- }
- return str;
- }
- // do encrytion
- function aes_encrypt(str, key, bASCII)
- {
- //console.log(" aes_encrypt:\tstr = " + str + "\tkey = " + key + "\t bASCII = " + bASCII);
- var w = new Array( 4*(Nr+1) ); // subkey information
- var state = new Array( 16 ); // working state
- var round;
- //accumulated_output_info = "";
- // get the message from the user
- // also check if it is ASCII or hex
- var msg = get_value(str, bASCII);
- // problems??
- if ( msg[0] < 0 )
- {
- return;
- }
- // get the key from the user
- var key = get_value(key, false);
- // problems??
- if ( key[0] < 0 )
- {
- return;
- }
- // expand the key
- w = key_expand( key );
- // initial state = message in columns (transposed from what we input)
- state = transpose( msg );
- // display the round key - Transpose due to the way it is stored/used
- state = AddRoundKey(state, w, 0);
- for( round=1; round<Nr; round++ )
- {
- state = SubBytes(state, S_enc);
- state = ShiftRows(state);
- state = MixColumns(state);
- // display the round key - Transpose due to the way it is stored/used
- // note here the spec uses 32-bit words, we are using bytes, so an extra *4
- state = AddRoundKey(state, w, round*4*4);
- }
- SubBytes(state, S_enc);
- ShiftRows(state);
- AddRoundKey(state, w, Nr*4*4);
- // process output
- AES_output = transpose( state );
- var szOutput = format_AES_output(!bASCII);
- return szOutput;
- }
- // do decryption
- function aes_decrypt(str, key, bASCII)
- {
- //console.log(" aes_decrypt:\tstr = " + str + "\tkey = " + key + "\tbASCII = " + bASCII);
- var w = new Array( 4*(Nr+1) ); // subkey information
- var state = new Array( 16 ); // working state
- var round;
- //accumulated_output_info = "";
- // get the message from the user
- // also check if it is ASCII or hex
- var msg = get_value(str, bASCII);
- // problems??
- if ( msg[0] < 0 )
- {
- return;
- }
-
- // get the key from the user
- var key = get_value(key, false);
- // problems??
- if ( key[0] < 0 )
- {
- return;
- }
- // expand the key
- w = key_expand( key );
- // initial state = message
- state = transpose( msg );
- // display the round key - Transpose due to the way it is stored/used
- state = AddRoundKey(state, w, Nr*4*4);
- for( round=Nr-1; round>=1; round-- )
- {
- state = InvShiftRows(state);
- state = SubBytes(state, S_dec);
- // display the round key - Transpose due to the way it is stored/used
- // note here the spec uses 32-bit words, we are using bytes, so an extra *4
- state = AddRoundKey(state, w, round*4*4);
- state = InvMixColumns(state);
- }
- InvShiftRows(state);
- SubBytes(state, S_dec);
- AddRoundKey(state, w, 0);
- // process output
- AES_output = transpose( state );
- var szOutput = format_AES_output(!bASCII);
- return szOutput;
- }
- window.aes_encrypt = aes_encrypt;
- window.aes_decrypt = aes_decrypt;
- window.console = window.console || {
- log: function() {}
- };
- }());
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