/* coding=utf-8 * Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include namespace { template __device__ void fused_rope_block_forward( const scalar_t *src, const float *freqs, scalar_t *dst, const int offset_block, const int offset_block_dst, const int h, const int d, const int d2, const int stride_h, const int stride_d, const int o_stride_h, const int o_stride_d) { int s_id = blockIdx.x; #pragma unroll for (int d_id = threadIdx.x; d_id < d2; d_id += blockDim.x) { float v_cos, v_sin; sincosf(freqs[s_id * d2 + d_id], &v_sin, &v_cos); #pragma unroll for (int h_id = threadIdx.y; h_id < h; h_id += blockDim.y) { int offset_src = offset_block + h_id * stride_h + d_id * stride_d; int offset_dst = offset_block_dst + h_id * o_stride_h + d_id * o_stride_d; scalar_t v_src = src[offset_src]; scalar_t v_src_rotate = (d_id + d2 / 2 < d2) ? -src[offset_src + (d2 / 2) * stride_d] : src[offset_src + (d2 / 2 - d2) * stride_d]; dst[offset_dst] = v_src * (scalar_t)v_cos + v_src_rotate * (scalar_t)v_sin; } } // copy the rest if (d > d2) { #pragma unroll for (int h_id = threadIdx.y; h_id < h; h_id += blockDim.y) { int offset_head = offset_block + h_id * stride_h; int offset_head_dst = offset_block_dst + h_id * o_stride_h; #pragma unroll for (int d_id = d2 + threadIdx.x; d_id < d; d_id += blockDim.x) { dst[offset_head_dst + d_id * o_stride_d] = src[offset_head + d_id * stride_d]; } } } } template __device__ void fused_rope_block_backward( const scalar_t *src, const float *freqs, scalar_t *dst, const int offset_block, const int offset_block_dst, const int h, const int d, const int d2, const int stride_h, const int stride_d, const int o_stride_h, const int o_stride_d) { int s_id = blockIdx.x; #pragma unroll for (int d_id = threadIdx.x; d_id < d2; d_id += blockDim.x) { scalar_t v_cos = cosf(freqs[s_id * d2 + d_id]); scalar_t v_sin = (d_id + d2 / 2 < d2) ? sinf(freqs[s_id * d2 + d_id + d2 / 2]) : -sinf(freqs[s_id * d2 + d_id + d2 / 2 - d2]); #pragma unroll for (int h_id = threadIdx.y; h_id < h; h_id += blockDim.y) { int offset_src = offset_block + h_id * stride_h + d_id * stride_d; int offset_dst = offset_block_dst + h_id * o_stride_h + d_id * o_stride_d; scalar_t v_src = src[offset_src]; scalar_t v_src_rotate = (d_id + d2 / 2 < d2) ? src[offset_src + (d2 / 2) * stride_d] : src[offset_src + (d2 / 2 - d2) * stride_d]; dst[offset_dst] = v_src * v_cos + v_src_rotate * v_sin; } } // handle the tail if (d > d2) { #pragma unroll for (int h_id = threadIdx.y; h_id < h; h_id += blockDim.y) { int offset_head = offset_block + h_id * stride_h; int offset_head_dst = offset_block_dst + h_id * o_stride_h; #pragma unroll for (int d_id = d2 + threadIdx.x; d_id < d; d_id += blockDim.x) { dst[offset_head_dst + d_id * o_stride_d] = src[offset_head + d_id * stride_d]; } } } } template __global__ void fused_rope_forward(const int h, const int d, const int d2, const int stride_s, const int stride_b, const int stride_h, const int stride_d, const int o_stride_s, const int o_stride_b, const int o_stride_h, const int o_stride_d, const scalar_t* src, const float* freqs, scalar_t* dst) { int s_id = blockIdx.x, b_id = blockIdx.y; int offset_block = s_id * stride_s + b_id * stride_b; int offset_block_dst = s_id * o_stride_s + b_id * o_stride_b; fused_rope_block_forward(src, freqs, dst, offset_block, offset_block_dst, h, d, d2, stride_h, stride_d, o_stride_h, o_stride_d); } template __global__ void fused_rope_backward(const int h, const int d, const int d2, const int stride_s, const int stride_b, const int stride_h, const int stride_d, const int o_stride_s, const int o_stride_b, const int o_stride_h, const int o_stride_d, const scalar_t* src, const float* freqs, scalar_t* dst) { int s_id = blockIdx.x, b_id = blockIdx.y; int offset_block = s_id * stride_s + b_id * stride_b; int offset_block_dst = s_id * o_stride_s + b_id * o_stride_b; fused_rope_block_backward(src, freqs, dst, offset_block, offset_block_dst, h, d, d2, stride_h, stride_d, o_stride_h, o_stride_d); } template __global__ void fused_rope_cached_forward( const int h, const int d, const int d2, const int stride_s, const int stride_b, const int stride_h, const int stride_d, const int o_stride_s, const int o_stride_b, const int o_stride_h, const int o_stride_d, const scalar_t_0* src, const scalar_t_1* cos, const scalar_t_1* sin, scalar_t_0* dst) { int s_id = blockIdx.x, b_id = blockIdx.y; int offset_block = s_id * stride_s + b_id * stride_b; int offset_block_dst = s_id * o_stride_s + b_id * o_stride_b; #pragma unroll for (int d_id = threadIdx.x; d_id < d2; d_id += blockDim.x) { scalar_t_0 v_cos = cos[s_id * d2 + d_id]; scalar_t_0 v_sin = sin[s_id * d2 + d_id]; #pragma unroll for (int h_id = threadIdx.y; h_id < h; h_id += blockDim.y) { int offset_src = offset_block + h_id * stride_h + d_id * stride_d; int offset_dst = offset_block_dst + h_id * o_stride_h + d_id * o_stride_d; scalar_t_0 v_src = src[offset_src]; scalar_t_0 v_src_rotate = (d_id + d2 / 2 < d2) ? -src[offset_src + (d2 / 2) * stride_d] : src[offset_src + (d2 / 2 - d2) * stride_d]; dst[offset_dst] = v_src * v_cos + v_src_rotate * v_sin; } } // copy the rest if (d > d2) { #pragma unroll for (int h_id = threadIdx.y; h_id < h; h_id += blockDim.y) { int offset_head = offset_block + h_id * stride_h; int offset_head_dst = offset_block_dst + h_id * o_stride_h; #pragma unroll for (int d_id = d2 + threadIdx.x; d_id < d; d_id += blockDim.x) { dst[offset_head_dst + d_id * o_stride_d] = src[offset_head + d_id * stride_d]; } } } } template __global__ void fused_rope_cached_backward( const int h, const int d, const int d2, const int stride_s, const int stride_b, const int stride_h, const int stride_d, const int o_stride_s, const int o_stride_b, const int o_stride_h, const int o_stride_d, const scalar_t_0* src, const scalar_t_1* cos, const scalar_t_1* sin, scalar_t_0* dst) { int s_id = blockIdx.x, b_id = blockIdx.y; int offset_block = s_id * stride_s + b_id * stride_b; int offset_block_dst = s_id * o_stride_s + b_id * o_stride_b; #pragma unroll for (int d_id = threadIdx.x; d_id < d2; d_id += blockDim.x) { scalar_t_0 v_cos = cos[s_id * d2 + d_id]; scalar_t_0 v_sin = (d_id + d2 / 2 < d2) ? sin[s_id * d2 + d_id + d2 / 2] : -sin[s_id * d2 + d_id + d2 / 2 - d2]; #pragma unroll for (int h_id = threadIdx.y; h_id < h; h_id += blockDim.y) { int offset_src = offset_block + h_id * stride_h + d_id * stride_d; int offset_dst = offset_block_dst + h_id * o_stride_h + d_id * o_stride_d; scalar_t_0 v_src = src[offset_src]; scalar_t_0 v_src_rotate = (d_id + d2 / 2 < d2) ? src[offset_src + (d2 / 2) * stride_d] : src[offset_src + (d2 / 2 - d2) * stride_d]; dst[offset_dst] = v_src * v_cos + v_src_rotate * v_sin; } } // handle the tail if (d > d2) { #pragma unroll for (int h_id = threadIdx.y; h_id < h; h_id += blockDim.y) { int offset_head = offset_block + h_id * stride_h; int offset_head_dst = offset_block_dst + h_id * o_stride_h; #pragma unroll for (int d_id = d2 + threadIdx.x; d_id < d; d_id += blockDim.x) { dst[offset_head_dst + d_id * o_stride_d] = src[offset_head + d_id * stride_d]; } } } } template __global__ void fused_rope_thd_forward( const int h, const int d, const int d2, const int stride_t, const int stride_h, const int stride_d, const int o_stride_t, const int o_stride_h, const int o_stride_d, const scalar_t* src, const int* cu_seqlens, const float* freqs, scalar_t* dst) { int s_id = blockIdx.x, b_id = blockIdx.y; int t_id = s_id + cu_seqlens[b_id]; if (t_id >= cu_seqlens[b_id + 1]) return; int offset_block = t_id * stride_t; int offset_block_dst = t_id * o_stride_t; fused_rope_block_forward(src, freqs, dst, offset_block, offset_block_dst, h, d, d2, stride_h, stride_d, o_stride_h, o_stride_d); } template __global__ void fused_rope_thd_backward( const int h, const int d, const int d2, const int stride_t, const int stride_h, const int stride_d, const int o_stride_t, const int o_stride_h, const int o_stride_d, const scalar_t* src, const int* cu_seqlens, const float* freqs, scalar_t* dst) { int s_id = blockIdx.x, b_id = blockIdx.y; int t_id = s_id + cu_seqlens[b_id]; if (t_id >= cu_seqlens[b_id + 1]) return; int offset_block = t_id * stride_t; int offset_block_dst = t_id * o_stride_t; fused_rope_block_backward(src, freqs, dst, offset_block, offset_block_dst, h, d, d2, stride_h, stride_d, o_stride_h, o_stride_d); } } // end of anonymous namespace template void dispatch_fused_rope_forward(const int s, const int b, const int h, const int d, const int d2, const int stride_s, const int stride_b, const int stride_h, const int stride_d, const int o_stride_s, const int o_stride_b, const int o_stride_h, const int o_stride_d, const scalar_t* input, const float* freqs, scalar_t* output) { auto stream = at::cuda::getCurrentCUDAStream(); int warps_per_block = h < 16 ? 4 : 8; dim3 blocks(s, b); dim3 threads(C10_WARP_SIZE, warps_per_block); fused_rope_forward<<>>( h, d, d2, stride_s, stride_b, stride_h, stride_d, o_stride_s, o_stride_b, o_stride_h, o_stride_d, input, freqs, output); C10_CUDA_KERNEL_LAUNCH_CHECK(); } template void dispatch_fused_rope_backward(const int s, const int b, const int h, const int d, const int d2, const int stride_s, const int stride_b, const int stride_h, const int stride_d, const int o_stride_s, const int o_stride_b, const int o_stride_h, const int o_stride_d, const scalar_t* output_grads, const float* freqs, scalar_t* input_grads) { auto stream = at::cuda::getCurrentCUDAStream(); int warps_per_block = h < 16 ? 4 : 8; dim3 blocks(s, b); dim3 threads(C10_WARP_SIZE, warps_per_block); fused_rope_backward<<>>( h, d, d2, stride_s, stride_b, stride_h, stride_d, o_stride_s, o_stride_b, o_stride_h, o_stride_d, output_grads, freqs, input_grads); C10_CUDA_KERNEL_LAUNCH_CHECK(); } template void dispatch_fused_rope_cached_forward( const int s, const int b, const int h, const int d, const int d2, const int stride_s, const int stride_b, const int stride_h, const int stride_d, const int o_stride_s, const int o_stride_b, const int o_stride_h, const int o_stride_d, const scalar_t_0* input, const scalar_t_1* cos, const scalar_t_1* sin, scalar_t_0* output) { auto stream = at::cuda::getCurrentCUDAStream(); int warps_per_block = h < 16 ? 4 : 8; dim3 blocks(s, b); dim3 threads(C10_WARP_SIZE, warps_per_block); fused_rope_cached_forward<<>>( h, d, d2, stride_s, stride_b, stride_h, stride_d, o_stride_s, o_stride_b, o_stride_h, o_stride_d, input, cos, sin, output); C10_CUDA_KERNEL_LAUNCH_CHECK(); } template void dispatch_fused_rope_cached_backward( const int s, const int b, const int h, const int d, const int d2, const int stride_s, const int stride_b, const int stride_h, const int stride_d, const int o_stride_s, const int o_stride_b, const int o_stride_h, const int o_stride_d, const scalar_t_0* output_grads, const scalar_t_1* cos, const scalar_t_1* sin, scalar_t_0* input_grads) { auto stream = at::cuda::getCurrentCUDAStream(); int warps_per_block = h < 16 ? 4 : 8; dim3 blocks(s, b); dim3 threads(C10_WARP_SIZE, warps_per_block); fused_rope_cached_backward<<>>( h, d, d2, stride_s, stride_b, stride_h, stride_d, o_stride_s, o_stride_b, o_stride_h, o_stride_d, output_grads, cos, sin, input_grads); C10_CUDA_KERNEL_LAUNCH_CHECK(); } template void dispatch_fused_rope_thd_forward(const int max_s, const int b, const int h, const int d, const int d2, const int stride_t, const int stride_h, const int stride_d, const int o_stride_t, const int o_stride_h, const int o_stride_d, const scalar_t* input, const int* cu_seqlens, const float* freqs, scalar_t* output) { auto stream = at::cuda::getCurrentCUDAStream(); int warps_per_block = h < 16 ? 4 : 8; dim3 blocks(max_s, b); dim3 threads(C10_WARP_SIZE, warps_per_block); fused_rope_thd_forward<<>>( h, d, d2, stride_t, stride_h, stride_d, o_stride_t, o_stride_h, o_stride_d, input, cu_seqlens, freqs, output); C10_CUDA_KERNEL_LAUNCH_CHECK(); } template void dispatch_fused_rope_thd_backward( const int max_s, const int b, const int h, const int d, const int d2, const int stride_t, const int stride_h, const int stride_d, const int o_stride_t, const int o_stride_h, const int o_stride_d, const scalar_t* output_grads, const int* cu_seqlens, const float* freqs, scalar_t* input_grads) { auto stream = at::cuda::getCurrentCUDAStream(); int warps_per_block = h < 16 ? 4 : 8; dim3 blocks(max_s, b); dim3 threads(C10_WARP_SIZE, warps_per_block); fused_rope_thd_backward<<>>( h, d, d2, stride_t, stride_h, stride_d, o_stride_t, o_stride_h, o_stride_d, output_grads, cu_seqlens, freqs, input_grads); C10_CUDA_KERNEL_LAUNCH_CHECK(); }