// sigslot.h: Signal/Slot classes // Written by Sarah Thompson (sarah@telergy.com) 2002 // more info : http://sigslot.sourceforge.net/ // ** only reserve no paramete function for CSerialPort 4.0 2019-07-21 itas109 ** #ifndef SIGSLOT_H__ #define SIGSLOT_H__ #include #include #if defined(SIGSLOT_PURE_ISO) || (!defined(_WIN32) && !defined(__GNUG__) && !defined(SIGSLOT_USE_POSIX_THREADS)) # define _SIGSLOT_SINGLE_THREADED #elif defined(_WIN32) # define _SIGSLOT_HAS_WIN32_THREADS # include #elif defined(__GNUG__) || defined(SIGSLOT_USE_POSIX_THREADS) # define _SIGSLOT_HAS_POSIX_THREADS # include #else # define _SIGSLOT_SINGLE_THREADED #endif #ifndef SIGSLOT_DEFAULT_MT_POLICY # ifdef _SIGSLOT_SINGLE_THREADED # define SIGSLOT_DEFAULT_MT_POLICY single_threaded # else # define SIGSLOT_DEFAULT_MT_POLICY multi_threaded_local # endif #endif namespace sigslot { class single_threaded { public: single_threaded() { ; } virtual ~single_threaded() { ; } virtual void lock() { ; } virtual void unlock() { ; } }; #ifdef _SIGSLOT_HAS_WIN32_THREADS // The multi threading policies only get compiled in if they are enabled. class multi_threaded_global { public: multi_threaded_global() { static bool isinitialised = false; if(!isinitialised) { InitializeCriticalSection(get_critsec()); isinitialised = true; } } multi_threaded_global(const multi_threaded_global&) { ; } virtual ~multi_threaded_global() { ; } virtual void lock() { EnterCriticalSection(get_critsec()); } virtual void unlock() { LeaveCriticalSection(get_critsec()); } private: CRITICAL_SECTION* get_critsec() { static CRITICAL_SECTION g_critsec; return &g_critsec; } }; class multi_threaded_local { public: multi_threaded_local() { InitializeCriticalSection(&m_critsec); } multi_threaded_local(const multi_threaded_local&) { InitializeCriticalSection(&m_critsec); } virtual ~multi_threaded_local() { DeleteCriticalSection(&m_critsec); } virtual void lock() { EnterCriticalSection(&m_critsec); } virtual void unlock() { LeaveCriticalSection(&m_critsec); } private: CRITICAL_SECTION m_critsec; }; #endif // _SIGSLOT_HAS_WIN32_THREADS #ifdef _SIGSLOT_HAS_POSIX_THREADS // The multi threading policies only get compiled in if they are enabled. class multi_threaded_global { public: multi_threaded_global() { pthread_mutex_init(get_mutex(), NULL); } multi_threaded_global(const multi_threaded_global&) { ; } virtual ~multi_threaded_global() { ; } virtual void lock() { pthread_mutex_lock(get_mutex()); } virtual void unlock() { pthread_mutex_unlock(get_mutex()); } private: pthread_mutex_t* get_mutex() { static pthread_mutex_t g_mutex; return &g_mutex; } }; class multi_threaded_local { public: multi_threaded_local() { pthread_mutex_init(&m_mutex, NULL); } multi_threaded_local(const multi_threaded_local&) { pthread_mutex_init(&m_mutex, NULL); } virtual ~multi_threaded_local() { pthread_mutex_destroy(&m_mutex); } virtual void lock() { pthread_mutex_lock(&m_mutex); } virtual void unlock() { pthread_mutex_unlock(&m_mutex); } private: pthread_mutex_t m_mutex; }; #endif // _SIGSLOT_HAS_POSIX_THREADS template class lock_block { public: mt_policy *m_mutex; lock_block(mt_policy *mtx) : m_mutex(mtx) { m_mutex->lock(); } ~lock_block() { m_mutex->unlock(); } }; template class has_slots; template class _connection_base0 { public: virtual has_slots* getdest() const = 0; virtual void _emit() = 0; virtual _connection_base0* clone() = 0; virtual _connection_base0* duplicate(has_slots* pnewdest) = 0; }; template class _signal_base : public mt_policy { public: virtual void slot_disconnect(has_slots* pslot) = 0; virtual void slot_duplicate(const has_slots* poldslot, has_slots* pnewslot) = 0; }; template class has_slots : public mt_policy { private: typedef typename std::set<_signal_base *> sender_set; typedef typename sender_set::const_iterator const_iterator; public: has_slots() { ; } has_slots(const has_slots& hs) : mt_policy(hs) { lock_block lock(this); const_iterator it = hs.m_senders.begin(); const_iterator itEnd = hs.m_senders.end(); while(it != itEnd) { (*it)->slot_duplicate(&hs, this); m_senders.insert(*it); ++it; } } void signal_connect(_signal_base* sender) { lock_block lock(this); m_senders.insert(sender); } void signal_disconnect(_signal_base* sender) { lock_block lock(this); m_senders.erase(sender); } virtual ~has_slots() { disconnect_all(); } void disconnect_all() { lock_block lock(this); const_iterator it = m_senders.begin(); const_iterator itEnd = m_senders.end(); while(it != itEnd) { (*it)->slot_disconnect(this); ++it; } m_senders.erase(m_senders.begin(), m_senders.end()); } private: sender_set m_senders; }; template class _signal_base0 : public _signal_base { public: typedef typename std::list<_connection_base0 *> connections_list; typedef typename connections_list::const_iterator const_iterator; typedef typename connections_list::iterator iterator; _signal_base0() { ; } _signal_base0(const _signal_base0& s) : _signal_base(s) { lock_block lock(this); const_iterator it = s.m_connected_slots.begin(); const_iterator itEnd = s.m_connected_slots.end(); while(it != itEnd) { (*it)->getdest()->signal_connect(this); m_connected_slots.push_back((*it)->clone()); ++it; } } ~_signal_base0() { disconnect_all(); } void disconnect_all() { lock_block lock(this); const_iterator it = m_connected_slots.begin(); const_iterator itEnd = m_connected_slots.end(); while(it != itEnd) { (*it)->getdest()->signal_disconnect(this); delete *it; ++it; } m_connected_slots.erase(m_connected_slots.begin(), m_connected_slots.end()); } void disconnect(has_slots* pclass) { lock_block lock(this); iterator it = m_connected_slots.begin(); iterator itEnd = m_connected_slots.end(); while(it != itEnd) { if((*it)->getdest() == pclass) { delete *it; m_connected_slots.erase(it); pclass->signal_disconnect(this); return; } ++it; } } void slot_disconnect(has_slots* pslot) { lock_block lock(this); iterator it = m_connected_slots.begin(); iterator itEnd = m_connected_slots.end(); while(it != itEnd) { iterator itNext = it; ++itNext; if((*it)->getdest() == pslot) { m_connected_slots.erase(it); // delete *it; } it = itNext; } } void slot_duplicate(const has_slots* oldtarget, has_slots* newtarget) { lock_block lock(this); iterator it = m_connected_slots.begin(); iterator itEnd = m_connected_slots.end(); while(it != itEnd) { if((*it)->getdest() == oldtarget) { m_connected_slots.push_back((*it)->duplicate(newtarget)); } ++it; } } protected: connections_list m_connected_slots; }; template class _connection0 : public _connection_base0 { public: _connection0() { this->pobject = NULL; this->pmemfun = NULL; } _connection0(dest_type* pobject, void (dest_type::*pmemfun)()) { m_pobject = pobject; m_pmemfun = pmemfun; } virtual _connection_base0* clone() { return new _connection0(*this); } virtual _connection_base0* duplicate(has_slots* pnewdest) { return new _connection0((dest_type *)pnewdest, m_pmemfun); } virtual void _emit() { (m_pobject->*m_pmemfun)(); } virtual has_slots* getdest() const { return m_pobject; } private: dest_type* m_pobject; void (dest_type::* m_pmemfun)(); }; template class signal0 : public _signal_base0 { public: typedef typename _signal_base0::connections_list::const_iterator const_iterator; signal0() { ; } signal0(const signal0& s) : _signal_base0(s) { ; } template void connect(desttype* pclass, void (desttype::*pmemfun)()) { lock_block lock(this); _connection0* conn = new _connection0(pclass, pmemfun); this->m_connected_slots.push_back(conn); pclass->signal_connect(this); } void _emit() { lock_block lock(this); const_iterator itNext, it = this->m_connected_slots.begin(); const_iterator itEnd = this->m_connected_slots.end(); while(it != itEnd) { itNext = it; ++itNext; (*it)->_emit(); it = itNext; } } void operator()() { lock_block lock(this); const_iterator itNext, it = this->m_connected_slots.begin(); const_iterator itEnd = this->m_connected_slots.end(); while(it != itEnd) { itNext = it; ++itNext; (*it)->_emit(); it = itNext; } } }; }; // namespace sigslot #endif // SIGSLOT_H__