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- #pragma once
- #include <iostream>
- #include <iostream>
- #include <map>
- #include <time.h>
- #include <dirent.h>
- #include <time.h>
- #include <cstdlib>
- #include <dirent.h>
- #include <sys/types.h>
- #include <sys/stat.h>
- #include <unistd.h>
- #include "Util/logger.h"
- #include "Util/NoticeCenter.h"
- #include "Poller/EventPoller.h"
- #include "Player/PlayerProxy.h"
- #include "Rtmp/RtmpPusher.h"
- #include "Common/config.h"
- #include "Pusher/MediaPusher.h"
- #include "Extension/Frame.h"
- #include "Util/SqlPool.h"
- #include "Network/TcpClient.h"
- #include "Poller/Timer.h"
- #include "monitor.h"
- #include "Notices.h"
- #include "inference.h"
- #include "deviceState.h"
- using namespace toolkit;
- using namespace std;
- namespace MIVA{
- class Manager
- {
- private:
- int MemoryThreshold;
- int TempThreshold;
- int FdThreshold;
- int ResetThreshold = 100;
- bool ResetSwitch = false;
- private:
-
-
- bool decideFdResult();
-
-
- bool decideMemoryResult();
-
-
- bool decideTempResult();
-
-
- bool decidePlayResult();
-
-
- bool decideResetResult();
- public:
- Manager();
- ~Manager();
-
-
- static std::shared_ptr<Manager> CreateNew();
-
-
- void setMemoryThreshold(int memoryThreshold);
-
-
- void setTempThreshold(int tempThreshold);
-
-
- void setFdThreshold(int fdThreshold);
-
-
- void setResetThreshold(int resetThreshold);
-
-
- void setResetSwitch(bool resetSwitch);
-
-
- int32_t getStartPower();
-
-
- int32_t getStopPower();
-
-
- int32_t getClearPower();
-
-
- int32_t getSyncDataPower();
-
-
- int32_t getHostDataPower();
-
-
- int32_t getSyncFdThresholdPower();
-
-
- int32_t getResetPower();
-
-
- void Reset();
-
- public:
- using Ptr = std::shared_ptr<Manager>;
- };
- }
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